Publication: Narrative Aesthetics in Video Games: An Introduction
| dc.contributor.author | Tetik, Tuna | |
| dc.contributor.institution | Tetik, Tuna, Bahçeşehir Üniversitesi, Istanbul, Turkey | |
| dc.date.accessioned | 2025-10-05T15:37:09Z | |
| dc.date.issued | 2021 | |
| dc.description.abstract | [No abstract available] | |
| dc.identifier.endpage | 23 | |
| dc.identifier.isbn | 9783631847572 | |
| dc.identifier.isbn | 9783631838051 | |
| dc.identifier.scopus | 2-s2.0-85210837160 | |
| dc.identifier.startpage | 19 | |
| dc.identifier.uri | https://hdl.handle.net/20.500.14719/9834 | |
| dc.language.iso | en | |
| dc.publisher | Peter Lang Publishing Group | |
| dc.title | Narrative Aesthetics in Video Games: An Introduction | |
| dc.type | Editorial | |
| dspace.entity.type | Publication | |
| local.indexed.at | Scopus | |
| person.identifier.scopus-author-id | 57223969737 |
