Publication: The effect of educational game design process on students’ creativity
| dc.contributor.author | Bulut, Derman | |
| dc.contributor.author | Samur, Yavuz | |
| dc.contributor.author | Cömert, Zeynep | |
| dc.contributor.institution | Bulut, Derman, Bahçeşehir Üniversitesi, Istanbul, Turkey | |
| dc.contributor.institution | Samur, Yavuz, Bahçeşehir Üniversitesi, Istanbul, Turkey | |
| dc.contributor.institution | Cömert, Zeynep, Bahçeşehir Üniversitesi, Istanbul, Turkey | |
| dc.date.accessioned | 2025-10-05T15:12:19Z | |
| dc.date.issued | 2022 | |
| dc.description.abstract | In the 2020s, it is clear that children now spend most of their days in front of the screen. During screen time, playing games is one of the most important activities of children. However, technology is developing day by day and innovations are quickly becoming a natural part of life. Therefore, children now need to be creative people who produce innovation, rather than just consuming themselves with the digital content offered to them. For this reason, students need to improve their creative thinking skills. Also, they need guidance for producing with technology. Considering this circumstance, this research, which was aimed at 5th and 6th grade school students designed educational games in a blended learning environment, employed a single group pretest posttest experimental design research. At the beginning and end of the research, the creativity level of students was examined by using the Torrance Test of Creativity. The study tries to seek an answer to the following question: How does the educational game designing process affect 5th and 6th grade students’ creative thinking development?. As a result, it was determined that there was a statistically significant difference in the creative thinking skill scores of those who designed their own educational game. This result is tangible evidence that the game is not only a drill and practice activity but it also presents a creative thinking environment for students. © 2022 Elsevier B.V., All rights reserved. | |
| dc.identifier.doi | 10.1186/s40561-022-00188-9 | |
| dc.identifier.issn | 21967091 | |
| dc.identifier.issue | 1 | |
| dc.identifier.scopus | 2-s2.0-85123402336 | |
| dc.identifier.uri | https://doi.org/10.1186/s40561-022-00188-9 | |
| dc.identifier.uri | https://hdl.handle.net/20.500.14719/8498 | |
| dc.identifier.volume | 9 | |
| dc.language.iso | en | |
| dc.publisher | Springer | |
| dc.relation.oastatus | All Open Access | |
| dc.relation.oastatus | Gold Open Access | |
| dc.relation.source | Smart Learning Environments | |
| dc.subject.authorkeywords | Blended Learning | |
| dc.subject.authorkeywords | Creativity | |
| dc.subject.authorkeywords | Educational Game Design | |
| dc.subject.authorkeywords | Game-based Learning | |
| dc.subject.authorkeywords | Games | |
| dc.title | The effect of educational game design process on students’ creativity | |
| dc.type | Article | |
| dcterms.references | Dokuz Eylul Universitesi Buca Eitim Fakultesi Dergisi, (2006), An, Yunjo, A case study of educational computer game design by middle school students, Educational Technology Research and Development, 64, 4, pp. 555-571, (2016), Marmara Universitesi Ataturk Eitim Fakultesi Eitim Bilimler Dergisi, (2001), Interact Learn Environ, (2019), Baytak, Ahmet, A case study of educational game design by kids and for kids, Procedia - Social and Behavioral Sciences, 2, 2, pp. 5242-5246, (2010), Choosing and Using Digital Games in the Classroom A Practical Guide, (2017), Blumberg, Fran C., Introduction: Digital games as a context for cognitive development, learning, and developmental research, New Directions for Child and Adolescent Development, 2013, 139, pp. 1-9, (2013), Effect of Educational Game Design on Student S Creativity, (2015), Bunt, Byron John, Using an artificial life simulation to enhance reflective critical thinking among student teachers, Smart Learning Environments, 7, 1, (2020), Data Analysis Ei Book for Social Sciences, (2010) | |
| dspace.entity.type | Publication | |
| local.indexed.at | Scopus | |
| person.identifier.scopus-author-id | 57425334200 | |
| person.identifier.scopus-author-id | 37089294100 | |
| person.identifier.scopus-author-id | 57221313482 |
